- Status Closed
- Percent Complete
- Task Type Patches
- Category Music playback
- Assigned To No-one
- Operating System SW-codec
- Severity Low
- Priority Very Low
- Reported Version Daily build (which?)
- Due in Version Undecided
-
Due Date
Undecided
- Votes
- Private
FS#6266 - Flush buffered audio if user skips during pause
If the user skips to a new track while playback is paused, upon resuming a little bit of the previous track is played. This patch detects this scenario and flushes the old data before resuming playback.
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Note this patch could be simplified quite a bit, but would break the sim until
FS#6267is fixed. Hence the need for another global variable :(Sync to SVN
Sync to SVN - please test and report back!
Just tested this on h300 and works as advertised… feel free to commit ;)
Confirmed on Gigabeat and H10. I think it’s commitable :p
Question: what would be the effect if we always flushed when resuming?
Hmmm, maybe I should have had a better look at the patch before asking. It would of course break the crossfading. I was thinking that we shouldn’t need to detect this scenario as a special case.