- Status Closed
- Percent Complete
- Task Type Feature Requests
- Category User Interface → Themes
- Assigned To No-one
- Operating System All players
- Severity Low
- Priority Very Low
- Reported Version Daily build (which?)
- Due in Version Undecided
-
Due Date
Undecided
- Votes
- Private
Attached to Project: Rockbox
Opened by Matthew Schneider - 2007-06-30
Last edited by Nicolas Pennequin - 2007-11-18
Opened by Matthew Schneider - 2007-06-30
Last edited by Nicolas Pennequin - 2007-11-18
FS#7380 - WPS Image buffering
Currently the WPS buffer only allows for a certain total size of all images in the wps. I would like the option to increase this so that larger images can be displayed, and not just a total of 2x the screen size (or whatever it is).
Closed by Björn Stenberg
2007-11-18 14:04
Reason for closing: Rejected
Additional comments about closing:
2007-11-18 14:04
Reason for closing: Rejected
Additional comments about closing:
Closing all feature requests.
Are you aware that by doing so, this would decrease the amount of memory available for audio buffer? Most WPSes work within the existing limits.
Yes, but most songs are usually only between 5-10MB. I know that the sansa buffer memory is about 20-30MB. Would it be possible to set the buffer memory conditionally so that if the song were larger than a certain size the audio buffer woudl set to xMB and if else it would set to another value. I’m not sure what the size is currently reserved for images but it most not be very much.
I’m not sure you understand properly: More than one song are kept in the buffer. It saves battery life on most players, because the disk doesn’t need to spin up as often if you keep as much in the buffer as you possible can. Because of this, we have to balance how much memory gets used for everything else.
Not to mention anyone who uses lossless formats will invariably have songs far larger than the buffer.
No, i was not aware of that.