Rockbox

  • Status Closed
  • Percent Complete
    100%
  • Task Type Bugs
  • Category User Interface
  • Assigned To No-one
  • Operating System iAudio X5
  • Severity Low
  • Priority Very Low
  • Reported Version Daily build (which?)
  • Due in Version Undecided
  • Due Date Undecided
  • Votes
  • Private
Attached to Project: Rockbox
Opened by Raúl Núñez de Arenas Coronado - 2007-07-31
Last edited by Teruaki Kawashima - 2009-10-04

FS#7511 - Problem with onscreen keyboard and long lines

Hi all :)

This problem happens even with the default font and iconset, but I’ve discovered it using the 6+12×13 font and my own set of icons (12×12 pixels).

The problem is that, if the line to edit is too long for the screen, characters whose UCS are 0xe110 (mapped to hw character 0×10) and 0xe10f (mapped to hw character 0×11) are painted indicating that there are more unseen characters. These characters seem to be taken not from the font, but from the iconset. Even with the default iconset, the left pointing arrow (0xe10f) slightly overlaps with the first character in the line being edited, but if the iconset is wide (for example, the one I’m using, which is 12 pixels wide while the font is only 6 pixels wide) then the glyph overlaps half of the next char or more, and can be seen completely (only about the half of the bitmap can be seen).

The easy fix is not to use icons in place of chars, that is, changing the definitions of KEYBOARD_INSERT_LEFT and KEYBOARD_INSERT_RIGHT in file apps/player/keyboard.c so they don’t use characters in the 0xeXXX range, but an appropriate Unicode character. Since I don’t know the bare minimum of Unicode glyphs that a font MUST contain to be usable in RockBox, I don’t dare to suggest any character (although I would use ‘<’ and ‘>’ if forced to plain ASCII).

If you can use any Unicode character, then I would suggest U+25B8 for the right pointing triangle, U+25C2 for the left pointing triangle and probably U+25B6 or something like that for KEYBOARD_ARROW.

I know that this is not a bug strictly speaking, but it’s a bit annoying and makes RB a bit less good looking, and since it’s very easy to fix…

Raúl Núñez de Arenas Coronado (DervishD)

Closed by  Teruaki Kawashima
2009-10-04 14:53
Reason for closing:  Fixed
Additional comments about closing:  

fixed in r22917.

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