- Status Closed
- Percent Complete
- Task Type Bugs
- Category User Interface → Simulator
- Assigned To No-one
- Operating System All players
- Severity Low
- Priority Very Low
- Reported Version Daily build (which?)
- Due in Version Undecided
-
Due Date
Undecided
- Votes
- Private
Attached to Project: Rockbox
Opened by Steve Bavin - 2007-09-10
Last edited by Steve Bavin - 2007-09-10
Opened by Steve Bavin - 2007-09-10
Last edited by Steve Bavin - 2007-09-10
FS#7745 - Simulator leaks memory
Running the Rockbox H300 simulator under Windows reveals that its memory usage (as shown in Task Manager) increases forever during playback. After half an album, my rockboxui.exe is using 22MB!
Closed by Steve Bavin
2007-09-10 13:47
Reason for closing: Not a Bug
Additional comments about closing:
2007-09-10 13:47
Reason for closing: Not a Bug
Additional comments about closing:
As amiconn pointed out, the allocation
stops at the expected 32MB limit.
OK, the problem might well be SDL.
- With the Cygwin-supplied SDL.DLL (no version info, dated 5th July 2007), memory usage starts at 2MB and increases.
- With the SDL.DLL 1.2.12 run-time from http://www.libsdl.org/download-1.2.php, memory usage remains roughly constant at 38MB (!)
The DLL from libsdl.org is, if I’m not mistaken, compiled using mingw32 (at least I managed to build a bit-for-bit identical DLL using mingw32 on Linux). The DLL I provide with my prebuilt simulators show similar usage (ie. constant at around 38MB). So it’s probably something to do with the cygwin SDL dll?