FS#7776 - Lockup on Gigabeat when returning from various plugins.

Attached to Project: Rockbox
Opened by Jadaira (Jadaira) - Friday, 14 September 2007, 03:59 GMT
Last edited by Jonathan Gordon (jdgordon) - Tuesday, 03 June 2008, 13:17 GMT
Task Type Bugs
Category LCD
Status Closed
Assigned To No-one
Operating System Gigabeat F/X
Severity Low
Priority Normal
Reported Version Daily build (which?)
Due in Version Undecided
Due Date Undecided
Percent Complete 100%
Votes 0
Private No


Running the fire demo on the current build works fine until you quit from it. Then the screen locks up and fades continuously to white. Also I noticed that the LCD brightness fades down even though its not supposed to in that plugin. When I comment out the line 335 in fire.c (that restores the backlight settings) it no longer locks up. The same type of crash happens when I run the helicopter game as well.

Not sure what part of the code is doing this but it definitely goes into some kind of while(1) loop and brightens the screen forever.
This task depends upon

Closed by  Jonathan Gordon (jdgordon)
Tuesday, 03 June 2008, 13:17 GMT
Reason for closing:  Out of Date
Additional comments about closing:  apparently not still happening
Comment by Marc Guay (Marc_Guay) - Thursday, 10 April 2008, 01:17 GMT
Does this still happen? I don't have this problem on the Sansa e200 w/ r17041.
Comment by Michael Sevakis (MikeS) - Saturday, 17 May 2008, 17:57 GMT
I don't seem to be having a problem here on meg-fx. Perhaps something affected plugin compatibility without a version change? It's not too uncommon for something that affects compatibility to be changed without a plugin version increase because the change wasn't a direct edit to the plugin API (settings structure, some function parameters, etc.)