FS#7912 - Voice enable chessbox plugin

Attached to Project: Rockbox
Opened by Mario Lang (mlang) - Tuesday, 09 October 2007, 16:19 GMT
Last edited by Solomon Peachy (pizza) - Saturday, 20 July 2019, 18:18 GMT
Task Type Patches
Category Plugins
Status Closed
Assigned To No-one
Operating System All players
Severity Low
Priority Normal
Reported Version Daily build (which?)
Due in Version Undecided
Due Date Undecided
Percent Complete 100%
Votes 0
Private No


This patch depends on  FS#7704 .
It voice enables the chessbox plugin.
Both the game play and the PGN viewer mode can be used eye-free with this patch.
The viewer could use some more care, I'll provide updates as my local version changes.
This patch is probably not fit for inclusion yet, we'd need to figure out a way to provide plugin specific lang/voice files first.
It is being posted here because it has prooven very useful to me and some friends in the past, and can be used as-is on targets that are not that tight on memory and can rebuild their own .voice files.
This task depends upon

Closed by  Solomon Peachy (pizza)
Saturday, 20 July 2019, 18:18 GMT
Reason for closing:  Accepted
Additional comments about closing:  It's been nearly 12 years since you first proposed this patch, but it's finally merged! :)

A later pending patch builds on this for additional (and fully voiced) functionality.
Comment by jasontaylor (jasontaylor) - Thursday, 31 December 2009, 13:53 GMT
"we'd need to figure out a way to provide plugin specific lang/voice files first."
I'm confused. This is a plugin that reads the position and piece on that space for those with imperfect memories. That seems a trivial task. Each time the cursor's location changes, the chessbox program reads it, so there are 8 letters and 8 numbers that need to be read. This feature is already part of the voice-reading package and english.voice, since it can spell out the song for you. You need a few more words, like "checkmate," "check", castle, "king", "pawn", etc., but not many. So any tts program can generate these extra words, no?