Rockbox

  • Status Closed
  • Percent Complete
    100%
  • Task Type Patches
  • Category Plugins
  • Assigned To No-one
  • Operating System All players
  • Severity Low
  • Priority Very Low
  • Reported Version Daily build (which?)
  • Due in Version Undecided
  • Due Date Undecided
  • Votes 1
  • Private
Attached to Project: Rockbox
Opened by GRaTT - 2007-10-09
Last edited by rasher - 2007-11-27

FS#7920 - matrix screensaver, fixed (work around) disappearing characters

matrix_both.zip
included: 4 bitmaps of characters to display
matrix_both.diff patch file

  This contains both matrix and matrix_pass
  matrix.c just has a fix to the disappearing characters.
  matrix_pass.c: more random display of characters
      fix to the disappearing characters.
      added 2 digit random password to exit, watch when it starts
added ROCK BOX in yellow charatcers to the bitmap display characters.

matrix.zip
included: 2 bitmaps of characters to display
matrix.diff patch file

  This contains matrix
  matrix.c just has a fix to the disappearing characters.

matrix_pass.zip
included: 2 bitmaps of characters to display
matrix_pass.diff patch file

  This contains matrix_pass
  matrix_pass.c: more random display of characters
      fix to the disappearing characters.
      added 2 digit random password to exit, watch when it starts
added ROCK BOX in yellow charatcers to the bitmap display characters.

GRaTT

Closed by  rasher
2007-11-27 00:36
Reason for closing:  Accepted
Additional comments about closing:  

Thanks for fixing my feeble attempt at porting this. The simple version committed as r15824. Locking the device should be a core function, or a separate plugin or something.

I needed to add “MEM_FUNCTION_WRAPPERS(rb);” to get splash and matrix_pass to compile (I’ve an x5 ⇒ coldfire).
Also it was needed to coreect “IAUDIO_X5_PAD” to “IAUDIO_X5M5_PAD” for matrix and copy the button defines to matrix_pass.
Matrix and spash are working, but not matrix_pass. It’s starting and then only shows the background picture (no “Trust No One: " like splash or any other reaction) and I have to reset to exit.

GRaTT commented on 2007-10-10 21:42

ColdSphinX:
Which patch/patches did you use.
There are a lot more button maps that could be added.
I did not need the mem wrapper function on sansa
and matrix_pass was working just liek splash.
GRaTT

jeton commented on 2007-10-11 08:38

Any plans for adding some options, like speed, number of symbols ?

Looks great on a Sansa btw.

It would be better to add more lines and to make them smaller. IMHO

GRaTT commented on 2007-10-12 15:19

@jeton: There are speed options, press up and down
(play and menu on the sansa).
@BulkTop: I agree, and It would not be to hard.
It may even look better then on smaller screens.
Please feel free to code this and make the characters.
GRaTT

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