diff --git a/uisimulator/sdl/lcd-bitmap.c b/uisimulator/sdl/lcd-bitmap.c index d0c4b4c..0469699 100644 --- a/uisimulator/sdl/lcd-bitmap.c +++ b/uisimulator/sdl/lcd-bitmap.c @@ -75,6 +75,7 @@ void lcd_update_rect(int x_start, int y_start, int width, int height) void sim_backlight(int value) { lcd_backlight_val = value; + fprintf(stderr, "sim_backlight(%i)\n", value); #if LCD_DEPTH <= 8 if (value > 0) { diff --git a/uisimulator/sdl/button.c b/uisimulator/sdl/button.c index efa20da..0b53f82 100644 --- a/uisimulator/sdl/button.c +++ b/uisimulator/sdl/button.c @@ -796,6 +796,9 @@ void button_event(int key, bool pressed) else { #endif + fprintf(stderr, "bl_on=%i ffkp=%i btn=%08X bbm=%08X btn&bbm=%08X\n", + (int)is_backlight_on(), (int)filter_first_keypress, + (int)btn, (int)backlight_on_button_mask, (int)(btn & backlight_on_button_mask)); if (is_backlight_on() || !filter_first_keypress || (filter_first_keypress && !(btn & backlight_on_button_mask))) queue_post(&button_queue, btn, data);