Index: manual/plugins/main.tex =================================================================== --- manual/plugins/main.tex (Revision 21463) +++ manual/plugins/main.tex (Arbeitskopie) @@ -27,6 +27,8 @@ \opt{lcd_bitmap}{\input{plugins/chessbox.tex}} +\opt{lcd_bitmap}{\input{plugins/clix.tex}} + \opt{lcd_bitmap}{\input{plugins/chopper.tex}} {\input{plugins/dice.tex}} Index: manual/plugins/clix.tex =================================================================== --- manual/plugins/clix.tex (Revision 0) +++ manual/plugins/clix.tex (Revision 0) @@ -0,0 +1,29 @@ +\subsection{Clix} +\screenshot{plugins/images/ss-clix}{Clix}{img:clix} + +The aim is to remove all blocks from the board. You can only +remove blocks, if at least two blocks with the same color have a direct connection. +The more blocks you remove per turn the more points you get. + +\begin{table} + \begin{btnmap}{}{} + \ButtonLeft/\ButtonRight/\\ + \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,SANSA_E200_PAD% + ,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD,IAUDIO_X5_PAD,GIGABEAT_S_PAD} + {\ButtonUp/\ButtonDown} + \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu/\ButtonPlay} + \opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown} + & Move the cursor around the blocks \\ + \opt{RECORDER_PAD,IRIVER_H10_PAD}{\ButtonPlay} + \opt{ONDIO_PAD}{\ButtonMenu} + \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD% + ,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD,IAUDIO_X5_PAD,GIGABEAT_S_PAD} + {\ButtonSelect} + & Remove a block \\ + \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD} + {\ButtonOff & Exit \\}% + \opt{IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD% + ,IAUDIO_X5_PAD}{\ButtonPower & Exit \\}% + \opt{GIGABEAT_S_PAD}{\ButtonBack & Exit \\}% + \end{btnmap} +\end{table}