Rockbox

  • Status Closed
  • Percent Complete
    100%
  • Task Type Bugs
  • Category Plugins
  • Assigned To No-one
  • Operating System All players
  • Severity Low
  • Priority Very Low
  • Reported Version Daily build (which?)
  • Due in Version Version 3.0
  • Due Date Undecided
  • Votes
  • Private
Attached to Project: Rockbox
Opened by fg - 2008-09-08
Last edited by fg - 2008-10-02

FS#9376 - Some plugins don't work on some targets

Some plugins don’t work on some targets, and it would be nice to disable them from the release (including removing them from the respective manuals).

I can do the disable work, but I can’t do all testing. If you know about plugins not working on certain targets, please add them in a comment.

Known working plugins are also good to know about, as that avoids needless test work

Closed by  fg
2008-10-02 20:40
Reason for closing:  Out of Date
Additional comments about closing:  

This task was to help with the 3.0 release work. That's done now

Admin
fg commented on 2008-09-08 16:15

For c200 (games, demos and apps. I didn’t do viewers)

* missing manual:

chopper
jackpot
maze
reversi
rocklife

fireworks
matrix
pictureflow

rockpaint

* doesn’t work

spacerocks crashes ( FS#8926 ?)
metronome

* manual issues:

snake
snake2
wormlet

clock
dice (wrong section. Plugin is in games, manual in applications)
disktidy

* manual exists, but plugin doesn’t

pacbox

Admin
fg commented on 2008-09-08 18:20

- zxbox on m5 crashes if sound is enabled. May be coldfire or greylib related
- the spacerocks crash does not seem reproducible on M5, X5, Gigabeat or Ondio

Admin
fg commented on 2008-09-08 21:18

chessclock has a freeze bug : see  FS#9383 

I’m filling the button tables of existing plugin discriptions out. These are the following:
- snake, snake2, wormlet,

and the following which I found myself:
- chip8 emulator, doom, clock, text viewer (will also get an updated description of the menu and corrections)

Mainly missing are the button definitions for the c200 but I always check the tables completely and will fill in gaps for possible release targets - I ignored targets like the Gigabeat S, M:Robe500 etc which are probably not part of the 3.0 release. The pacbox chapter is now already excluded from the c200 manual.

I was aware about the wrong positioning of the dice chapter but wasn’t sure whether the manual or the code was correct… to me the plugin is currently more of an application as long as there is no dice *game* mode. What are other people’s opininons?

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