- Status Closed
- Percent Complete
- Task Type Bugs
- Category Codecs
- Assigned To No-one
- Operating System Sansa e200
- Severity Low
- Priority Very Low
- Reported Version Release 3.0
- Due in Version Undecided
-
Due Date
Undecided
- Votes
- Private
Attached to Project: Rockbox
Opened by Alfred Hoppe - 2008-11-25
Last edited by Michael Sevakis - 2013-05-21
Opened by Alfred Hoppe - 2008-11-25
Last edited by Michael Sevakis - 2013-05-21
FS#9577 - SNES player missing tracks on certain SPCs
Most notable on Dragon: the Bruce Lee Story. There are certain notes that do not play on the rockbox player but do play on SNESAmp as well as real carts.
recordings from Dragon_01.spc from both SNESAmp and the Rockbox player starting from about 45 seconds in for comparison. Also Dragon_01.spc included.
Closed by Michael Sevakis
2013-05-21 08:30
Reason for closing: Fixed
Additional comments about closing:
2013-05-21 08:30
Reason for closing: Fixed
Additional comments about closing:
Fixed in 71b9685
Confirmed on e200. On my Gigabeat S it plays correctly but that uses realtime BRR decode.
I figured out what this is. BRR caching assumes samples are self contained and that loops are inside the initial wave but Dragon_01 breaks that assumption by stitching various waves together. This doesn’t bother realtime BRR decoding but does mess up the cache. I will try to come up with a fix but it looks a wee bit tricky.